Kyle Howells
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  • Creating a CoreImage Filter with a Metal Shader

    03 Jul 2022 · 5 min read
    How to setup Xcode to build a Metal Shader for use with a custom CoreImage Kernel
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  • Using SwiftUI Previews with UIKit and ObjC

    01 Jul 2020 · 2 min read
    How to live(ish) preview UIKit UI written in Objective C
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  • How to Add iOS 13.4 Device Support to Xcode 11.3 on Mojave

    04 Apr 2020 · 2 min read
    Quick guide to adding support for unsupported iOS versions to Xcode by manually adding the needed DeviceSupport files
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  • iOS Multiple Window Support Without Storyboards

    10 Mar 2020 · 2 min read
    Supporting multiple windows and the UIScene lifecycle API programtically
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